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 Graphics for the gc video game

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spotted turtle
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PostSubject: Graphics for the gc video game   Mon Aug 27, 2012 1:14 pm

I need anything I ran out of ideas, right now I have the main sprite and all the go go berries needed. If you make any graphics you get credit in the game over/ congratulations screen and you get to test the video game out a week before everyone else, due date is in 2 weeks
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Googbone
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PostSubject: Re: Graphics for the gc video game   Mon Aug 27, 2012 2:08 pm

here's a SWG spitting honey or you can use
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webkinz415
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PostSubject: Re: Graphics for the gc video game   Mon Aug 27, 2012 7:42 pm

Kk, I'm Storyline and Plot maker, so these are current ideas:



Level Ideas:

World 1 - The Mainlands
Googles Grassland
Goog Glade
Trampling Treetops
Pillage Village
~*BOSS*~
Giga Googles (Giant Googles)


World 2 - Doddle Desert
Hot Hoppin!
Tomb Tumble
Pyramaid Plow
Desert Dorm
~*BOSS*~
Sand Slasher (Sand Hedgehog)


I'll try to come up with other stuff later, as I have to go soon.
And also, by the time I'm done you should have a Plot, Storyline and World/Level ideas.
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Googbone
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PostSubject: Re: Graphics for the gc video game   Fri Aug 31, 2012 10:55 pm

That's a great idea webkinz ^^^
The enimies should also be the WI mods xD
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R3dRulez
Graphic Designer


Posts : 6030
Join date : 2011-12-31

PostSubject: Re: Graphics for the gc video game   Sat Sep 01, 2012 9:28 am

I love those ideas webkinz :D

How about we make it kinda like this game: http://fav.me/d4dyg5w , except it won't be a side-scroller. The googles has to collect all the Goo-Goo Berries in a level to unlock the door to the next. If possible, it would have to find key's to unlock passages to collect more Goo-Goo Berries. Then at the end of each world, it has to defeat the boss. Maybe we can add a plotline such as the main character's world got infested with robots, or zombies, or something, and the googles is trying to stop them.


Chimney (2010-2013) was one awesome hamster.


Last edited by R3dRulez on Sat Sep 01, 2012 10:52 am; edited 2 times in total
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spotted turtle
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PostSubject: Re: Graphics for the gc video game   Sat Sep 01, 2012 10:51 am

R3dRulez wrote:
I love those ideas webkinz :D

How about we make it kinda like this game: http://fav.me/d4dyg5w , except it won't be a side-scroller. The googles has to collect all the Goo-Goo Berries in a level to unlock the door to the next. If possible, it would have to find key's to unlock passages to collect more Goo-Goo Berries. Then at the end of each world, it has to defeat the boss. Maybe we can add a plotline such as the main character's world got infested with robots, or zombies, or something, and the googles is trying to stop them.


I can make that happen, I just have to add a key counter and when it has 0 keys a secret door will come up Then i think i know how to get you from the bonus round to the original level, but the level will be reset so you would have to redo it
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R3dRulez
Graphic Designer


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Join date : 2011-12-31

PostSubject: Re: Graphics for the gc video game   Sat Sep 01, 2012 10:52 am

I tried to animate the feet on Googbones googles to move, but I ended up making them too floppy xP And the head stay unnaturally still. I also changed the colour to blue, but can easily change it to any other colour that you'd guys prefer

The background is red since I don't know how to animate it without making the previous frames visible.

Perhaps it can be just swimming


Chimney (2010-2013) was one awesome hamster.
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webkinzrock773
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Location : La Florida

PostSubject: Re: Graphics for the gc video game   Sun Sep 02, 2012 8:08 am

Ooh, this sounds like a great idea!
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spotted turtle
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PostSubject: Re: Graphics for the gc video game   Sun Sep 02, 2012 1:50 pm

R3dRulez wrote:
I tried to animate the feet on Googbones googles to move, but I ended up making them too floppy xP And the head stay unnaturally still. I also changed the colour to blue, but can easily change it to any other colour that you'd guys prefer

The background is red since I don't know how to animate it without making the previous frames visible.

Perhaps it can be just swimming

I can edit out the color it is fine
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webkinzrock773
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PostSubject: Re: Graphics for the gc video game   Thu May 16, 2013 3:29 pm

ST are we still working on this? I'm a good fiction writer, if that will help develop the plot.
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webkinz415
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PostSubject: Re: Graphics for the gc video game   Mon Jul 01, 2013 10:09 pm

IDK  if this project is still going or not, but if so, I have more ideas:



Level Ideas:

World 1 - Playful Plains
Googles Grassland
Hill Hoppers
Tricky Trouble
~*BOSS*~
Giga Googles (Giant Googles)

(Small Difficulty Raise)

World 2 - Doddle Desert
Hot Hoppin!
Tomb Tumble
Pyramaid Plow
Desert Dorm
~*BOSS*~
Sand Slasher (Sand Hedgehog)

(Very Light Difficulty Raise)

World 3 - Freezing Frostland
Winter Way
Cold Crater
Frigid Freeway
Snowy Summit
~*BOSS*~
The Yeti Plow (Giant Snow Yeti)


World 4 - Comfy Clouds
Cradle Crosswalk
Cloud Crashers
Plush Plow
Heavenly Heights
Stormy Sprint
~*BOSS*~
Storm Striker (Giant Stormy Dragon)

(Major Difficulty Raise)

World 5 - Fun Forest
Windy Woods
Berry Bushes
Glider Glade
Pillage Village
Tree Tops
Rushing Run
~*BOSS*~
Danger Dinos (Oversized Trio of Dinosaurs, consisting of a Triceratops, Stegosaurus and Apatosaurus.)


World 6 - Magnificent Mountain
Mine Madness
Mine Cart Crashers
Crumble Cliff
Crazy Climb
Tiptop Truss
~*BOSS*~
Shadow Spirit (Dark Spirit from the Underworld)


World 7 - Frantic Factory
Energizing Entrance
Robotic Race

~More added later~
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Voldemort
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PostSubject: Re: Graphics for the gc video game   Tue Jul 02, 2013 2:54 pm

The major boss at the end can be Stoogs and to win you have to get his mustache
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PandaGal
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PostSubject: Re: Graphics for the gc video game   Sat Dec 07, 2013 9:40 pm

no it has to be the wi mods
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webkinzrock773
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PostSubject: Re: Graphics for the gc video game   Sun Dec 08, 2013 1:45 pm

PandaGal wrote:
no it has to be the wi mods
YES!! It has to be! Stoogs can be before the WI mods.
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PostSubject: Re: Graphics for the gc video game   Today at 1:21 pm

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